Karl2D Game Jam
What
- Karl2D - 2D video Game framework
- Odin - programming for joy
- fun!
When
- end = May 3rd 2:00 PM
How
- download odin
- download karl2d
- if possible submit a web build
Rules
- Game must used Karl2D in a substantial way
- only grug program, no ai. own the code
- submit before 2:00 PM Sunday
Voting
- yada yada
Award
- rada rada ___________
HAVE FUN! (6((O)***(O))9) ( O ) (…|…) —|—
| i |
Game Design Document
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Introduction
Game Jam we have ~25 hours to log to submit a functional game.
We will have to learn some things in odin along the way but maybe that can be included in some game design aspects through idioms and gameplay.
I plan to make it my black pug dog the main character so I'll need to make his sprite and want to make it horror-ish genre and audio centric features, also make it hard to beat with enough play-testing.
I want to include some basic ML from scratch in Odin if possible.
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Background
I participated in last years but never finished with that intent and now I do want to finish but yea not a heap of time left.
I want to also stir up my progrramming skills with AI left behind. Arbitrary code is lame. Artisinal code, yea thats more like it. Lets make it irreplaceable because its yours.
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Description
Okay so Odin dog is who you play as where he is a wacky little fella with a hole lot of courage. He sneak around and he run when he hears or sees a scary.
Odin interacts with the world in silly ways and can collect items for toggleable skills
Maybe even take some cues from the official dorohedoro game.
- pve fighter whatever this genre
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Key Features
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Genre
- beat'em up scroller section
- 2.5d resident evil/castle crasher puzzle section and action
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Platform
- OpenGL and WebGL
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Story
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Dorohedoro-esque hole vs sorcercer vs hell
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Odin's owner was practiced on
- and he went after the sorcerer to defeat him before his owner turned into a penguin
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sewer grates
- kitty merchant through the grates
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Odin's owner was practiced on
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hit the lab with professor to warp to the sorcerer world
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hit the streets and fend yourself from bandits and find
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Characters
Playable Odin dog
NPC
- owner (me)
- professor
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enemies
- bosses (2)
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mobs
- street
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spookies
- haunted house
- merchants
- customers (end-credits gyoza minigame)
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Level/Envrionment Design
side-scrolling beat'em up
- spawn enemeies
- blood and gore
- vendors
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interactables
- weapons
- food
- one-time use static entities
alley way puzzle
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interactables
- puzzle entities
- clues
- speak to npc
- door?
night club?
- bartender
haunted house
- lights out
- 2.5d?
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first person shooter
- or first person sneak
- positional audio
- hide in [ ]
haunted house (basement)
- fixed boss room
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boss?
- retronerd (CRT head)
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to be continued!
- 5 horseman of apocalypese boss battles of evil corp
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save sorcerer girl(dog?) who powers big tech evil corp
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Gameplay
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expect initial gameplay to be simple side scroller
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left and right
- up and down
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jump
- jump attack rising (headbutt)
- jump attack falling (rko?)
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bite
- ankle bite (mash)
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punch
- interacts
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vendor shops in-between rounds (randomize appearanaces?)
- stop and eat
- or purchase some items
- talk to random dude
- buy a ride to next level?
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idk fun stuff
- dorohhedoro reference
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alley way puzzle will shift to slower gameplay looking for clues
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non-aggresive npcs
- talk
- punch maybe aggro?
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find clues by walk over them
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push box to jump?
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door to change level but nearby
- night club back entrance
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interact with bartender
- they rotate cleaning glasses and serving customers
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cant go to the dance floor
- you'll get stepped on
- maybe once the place is clear out we can dance"""
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haunted house phase will shift gameplay towards FPS or smth else
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flashlight?
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hide
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sneak
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run
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haunted house basement
- boss fight
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fixed level screen and background
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creepy basement for a scary retro gamer guy?
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some sonichu would suffice here
- amazing reference material here, wow gold
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some sonichu would suffice here
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cutscene
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if time then make minigame for serving gyoza to bar of dorohedoro characters?
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Art
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pixel
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inspo
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I have no mouth and I must scream
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this is quite good stuff to use
- I might do more of a light-hearted take on this world
- less grim dark more
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this is quite good stuff to use
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courage the cowradly dog
- bring in the funny and artstyle for memorable interactions
- humor
- dorohehdoro of course
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I have no mouth and I must scream
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Sound and Music
- dunno feel it out
- steal dorohedoro OST
- or curate my own stuff
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Game Controls
support keyboard and mouse
- attempt support for gamepad
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Accesibility
dunno um maybe language translations