Odin Game Jam 2026

Karl2D Game Jam

What

  • Karl2D - 2D video Game framework
  • Odin - programming for joy
  • fun!

When

  • end = May 3rd 2:00 PM

How

  • download odin
  • download karl2d
  • if possible submit a web build

Rules

  • Game must used Karl2D in a substantial way
  • only grug program, no ai. own the code
  • submit before 2:00 PM Sunday

Voting

  • yada yada

Award

  • rada rada ___________

HAVE FUN! (6((O)***(O))9) ( O ) (…|…) —|—

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Game Design Document

  • Introduction

    Game Jam we have ~25 hours to log to submit a functional game.

    We will have to learn some things in odin along the way but maybe that can be included in some game design aspects through idioms and gameplay.

    I plan to make it my black pug dog the main character so I'll need to make his sprite and want to make it horror-ish genre and audio centric features, also make it hard to beat with enough play-testing.

    I want to include some basic ML from scratch in Odin if possible.

  • Background

    I participated in last years but never finished with that intent and now I do want to finish but yea not a heap of time left.

    I want to also stir up my progrramming skills with AI left behind. Arbitrary code is lame. Artisinal code, yea thats more like it. Lets make it irreplaceable because its yours.

  • Description

    Okay so Odin dog is who you play as where he is a wacky little fella with a hole lot of courage. He sneak around and he run when he hears or sees a scary.

    Odin interacts with the world in silly ways and can collect items for toggleable skills

    Maybe even take some cues from the official dorohedoro game.

    • pve fighter whatever this genre
  • Key Features

  • Genre

    • beat'em up scroller section
    • 2.5d resident evil/castle crasher puzzle section and action
  • Platform

    • OpenGL and WebGL
  • Story

    • Dorohedoro-esque hole vs sorcercer vs hell

      • Odin's owner was practiced on
        • and he went after the sorcerer to defeat him before his owner turned into a penguin
      • sewer grates
        • kitty merchant through the grates
    • hit the lab with professor to warp to the sorcerer world

    • hit the streets and fend yourself from bandits and find

  • Characters

    Playable Odin dog

    NPC

    • owner (me)
    • professor
    • enemies
      • bosses (2)
      • mobs
        • street
      • spookies
        • haunted house
    • merchants
    • customers (end-credits gyoza minigame)
  • Level/Envrionment Design

    side-scrolling beat'em up

    • spawn enemeies
    • blood and gore
    • vendors
    • interactables
      • weapons
      • food
      • one-time use static entities

    alley way puzzle

    • interactables
      • puzzle entities
      • clues
    • speak to npc
    • door?

    night club?

    • bartender

    haunted house

    • lights out
    • 2.5d?
    • first person shooter
      • or first person sneak
    • positional audio
    • hide in [ ]

    haunted house (basement)

    • fixed boss room
    • boss?
      • retronerd (CRT head)
    • to be continued!
      • 5 horseman of apocalypese boss battles of evil corp
    • save sorcerer girl(dog?) who powers big tech evil corp
  • Gameplay

    • expect initial gameplay to be simple side scroller

    • left and right

      • up and down
    • jump

      • jump attack rising (headbutt)
      • jump attack falling (rko?)
    • bite

      • ankle bite (mash)
    • punch

      • interacts
    • vendor shops in-between rounds (randomize appearanaces?)

      • stop and eat
      • or purchase some items
      • talk to random dude
      • buy a ride to next level?
      • idk fun stuff
        • dorohhedoro reference
    • alley way puzzle will shift to slower gameplay looking for clues

    • non-aggresive npcs

      • talk
      • punch maybe aggro?
    • find clues by walk over them

    • push box to jump?

    • door to change level but nearby

      • night club back entrance
    • interact with bartender

      • they rotate cleaning glasses and serving customers
    • cant go to the dance floor

      • you'll get stepped on
      • maybe once the place is clear out we can dance"""
    • haunted house phase will shift gameplay towards FPS or smth else

    • flashlight?

    • hide

    • sneak

    • run

    • haunted house basement

      • boss fight
    • fixed level screen and background

    • creepy basement for a scary retro gamer guy?

      • some sonichu would suffice here
        • amazing reference material here, wow gold
    • cutscene

    • if time then make minigame for serving gyoza to bar of dorohedoro characters?

  • Art

    • pixel

    • inspo

      • I have no mouth and I must scream
        • this is quite good stuff to use
          • I might do more of a light-hearted take on this world
          • less grim dark more
      • courage the cowradly dog
        • bring in the funny and artstyle for memorable interactions
        • humor
      • dorohehdoro of course
  • Sound and Music

    • dunno feel it out
    • steal dorohedoro OST
    • or curate my own stuff
  • Game Controls

    support keyboard and mouse

    • attempt support for gamepad
  • Accesibility

    dunno um maybe language translations